seriousgamessource.com reports about the new Microsoft ESP.
"Microsoft first attempt at creating a training platform was in 2004, and this attempt failed early on, largely due to internal problems. Besides Microsoft's Xbox 360 project being a more pressing priority among the company's entertainment divisions, ACES Studio failed to convince Microsoft's sales executives to give their support to the project. Despite this, the team pressed forward with the release of Flight Simulator X and accompanying it with technology that would portend their future endeavors: specifically the implementation of a mission system, refactoring of the world data, and publishing of the SDK and API."
Official Press Release
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