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Topic: No Topic

The new items published under this topic are as follows.

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Seriousgames.com Reports: 398 Reads |       
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U.S. Army Launches Game Technology Project Office

According to a report in the Training & Simulation Journal, the U.S. Army has recently created a new project office dedicated to training games, integrating video game graphics and technology into tactical simulators for military use.

Colonel Jack Millar, director of the Army's Training and Doctrine Command's Project Office for Gaming, told the TSJ that despite a proliferation of military-themed games, current console titles don't address the Army's training needs. "I haven’t seen a game built for the entertainment industry that fills a training gap," he said.

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. Posted by: ddean on Dec 25, 2007 Bookmark and Share .
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Head Tracking For Desktop VR Displays Using The Wii Remote 730 Reads |       
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Quote: "Using the infrared camera in the Wii remote and a head mounted sensor bar (two IR LEDs), you can accurately track the location of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space."

Wiiremote hacker Johnny Chung Lee uses the cheap Wiiremote to build a desktop head tracking system.

Click more to see the video.

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. Posted by: devrim on Dec 25, 2007 Bookmark and Share .
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RUAG: Andreas P. Herren To Succeed Ueli Emch 190 Reads |       
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Berne. The Board of Directors of the RUAG technology group has appointed Andreas P. Herren to succeed Ueli Emch as CEO of its RUAG Electronics subsidiary. Mr Emch will be stepping down from the post and from RUAG's Executive Board at the end of August 2008 when he reaches the statutory retirement age. Mr Herren is currently a division head at RUAG Electronics.



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. Posted by: ddean on Dec 24, 2007 Bookmark and Share .
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Wired Reports: 873 Reads |       
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The U.S. military has been using games for decades to train its troops. Now, for the first time, the Army has set up a project office, just for building and deploying games.

http://blog.wired.com/defense/2007/12/armys-new-offic.html

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. Posted by: ddean on Dec 20, 2007 Bookmark and Share .
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Training And Simulation Journal Reports: 1070 Reads |       
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Alenia Aeronautica has delivered a new Eurofighter simulator to the Italian Air Force, the company announced Dec. 6.

http://www.tsjonline.com/story.php?F=3232880

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. Posted by: ddean on Dec 20, 2007 Bookmark and Share .
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Binghamton University Flight Simulation Update 2008 319 Reads |       
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Binghamton University offers 5 day main course and short advanced course for flight and ground vehicle simulation. Industry experts will talk about simulation fundamentals, flight control system simulation, simulator validation,evaluation and qualification, high level architecture and more.

Quote: "Who Should Attend
Engineers, system hardware and software specialists, managers, and simulation support personnel, including product sales/marketing representatives, and other professionals associated with the specification, design, testing, implementation, or acquisition of modern flight and ground vehicle simulators. Those involved in all aspects of contract administration or procurement will find the course to be indispensable. The scope and organization of this course are applicable to a variety of industry, government, military, and university personnel.

Visit our booth #817 at ITTSEC 2008 in Orlando."

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. Posted by: ddean on Nov 20, 2007 Bookmark and Share .
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More details on Microsoft ESP 409 Reads |       
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We have managed to find more details on Microsoft's serious flight simulation product ESP on an MSDN blog.

Quote: By that, I mean ESP is a separately versioned, side-by-side application. With an SDK that targets that separately versioned, side-by-side application.

And issues like:
1) Branding ( being brand neutral ),
2) EULA ( licensed for commercial purposes that are expressly forbidden in the FSX consumer EULA ), and
3) IP ( commercial reship rights for all content )

taken care of for the commercial customer to take the platform, add their solution, and ship it in volume.


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. Posted by: devrim on Nov 15, 2007 Bookmark and Share .
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Microsoft ESP Debuts as a Platform for Visual Simulation 755 Reads |       
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Microsoft has announced a new platform for visual simulation. The press release mentions exclusively flight training among others. The product is probably a derivative of the MS's Flight Simulator X.

REDMOND, Wash., Nov. 14 /PRNewswire-FirstCall/ -- Microsoft Corp. today announced plans for a new visual-simulation platform, Microsoft ESP, available in January 2008. Microsoft ESP enables the innovative use of visual simulation for immersive learning and decision-making, supports PC-based commercial off-the-shelf (COTS) hardware and software, and enables simulations to be built faster and more cost-effectively. Simulations built on the Microsoft ESP platform will help government, commercial and academic organizations apply immersive games-based technology and interactive learning experiences to improve work-force readiness and increase operational excellence.

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. Posted by: devrim on Nov 14, 2007 Bookmark and Share .
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Boeing Opens First F-15E Mission Training Center 264 Reads |       
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ST. LOUIS, Oct. 29, 2007 -- The Boeing Company [NYSE: BA] has opened its first F-15E Mission Training Center (MTC) for the U.S. Air Force's 366th Fighter Wing at Mountain Home Air Force Base, Idaho. The center will provide aircrews with high-fidelity, simulator-based training without the material and personnel costs associated with training on operational aircraft.

"The F-15E MTC provides a huge leap in technology and capability for our Air Force customer," said Tony Jones, vice president, Training Systems and Services, a division of IDS Support Systems. "Because of the added capabilities provided by the visual systems and other advanced features of the MTC, F-15E aircrews now will be able to experience more realistic scenarios to match today's demanding missions."

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. Posted by: ddean on Nov 08, 2007 Bookmark and Share .
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Equalizer 0.4 Adds Support For Scalable Volume Rendering 233 Reads |       
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We are pleased to announce the release of Equalizer 0.4, a framework for the development and deployment of scalable OpenGL applications. Equalizer 0.4 makes the programming of parallel OpenGL applications easier than before. Most notably, the new Programming Guide gathers all the information to write scalable Equalizer applications. Order your hardcopy today through lulu.com!

Many additions to the programming interface facilitate the conversion of existing, single-threaded OpenGL applications to parallel Equalizer-based programs. The support for volume rendering opens the power of scalable rendering to new markets, for example in medical imaging and Oil and Gas exploration. Furthermore, porting of existing rendering codes has been simplified substantially by the optional, per-node frame synchronization.

The full release notes for version 0.4 are available at
www.equalizergraphics.com/documents/RelNotes/RelNotes_0.4.0.html.

Commercial support, custom software development and porting services are available from Eyescale Software GmbH. Please contact info@eyescale.ch for further information.



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. Posted by: eilemann on Nov 02, 2007 Bookmark and Share .
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Opinion: 'Serious Games - Are We Really A Community?' 314 Reads |       
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seriousgamessource.com published an interesting article discussing the serious games movement.

In this impassioned opinion piece, PIXELearning CEO Kevin Corti discusses the nature of the 'serious games' movement, suggesting that the fragmented nature of the sector, which includes games for education, business, health, and military uses, is adversely affecting business.

"I’ve been motivated to pen this article by a long-standing observation born from being involved with numerous initiatives, groups and associations over the last five years, from attending numerous Serious Games and related events (many of which I have spoken at) and from amassing a very large collection of reference material, articles and publications about Serious Games.

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. Posted by: devrim on Oct 31, 2007 Bookmark and Share .
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Successful Delivery Of Kauther Gas Plant Operator Training Simulator 240 Reads |       
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Kongsberg has successfully delivered the Operator Training Simulator (OTS) to Petroleum Development Oman's (PDO) Kauther Gas Plant project.

The Site Acceptance Test (SAT) was performed on site at the Kauther Gas Plant. The SAT as well as instructor training on the ASSETT simulation tool was completed within a fifteen day schedule. The test was completed with representatives of PETROFAC and PDO signing the SAT certificate.

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. Posted by: ddean on Oct 23, 2007 Bookmark and Share .
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Boeing Delivers New Chinook Training Capability 273 Reads |       
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ST. LOUIS, Oct. 10, 2007 -- The Boeing Company [NYSE: BA] has shipped a new CH-47D Chinook helicopter maintenance trainer to the U.S. Army National Guard that will provide a hands-on tool for soldiers, technicians and other flight personnel.

The trainer, modified from a retired U.S. Army CH-47D, will be ready for use by the end of October at the Eastern Army National Guard Aviation Training Site (EAATS) at Fort Indiantown Gap, Pa.

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. Posted by: ddean on Oct 16, 2007 Bookmark and Share .
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RUAG Lands Major Order For Tactics Simulators For The French Army. 247 Reads |       
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Berne. The RUAG technology group will be manufacturing the tactics simulators for the French Army's new infantry vehicle. A contract has just been signed with the French procurement agency Délégation générale de l'armement (DGA).

RUAG Electronics, a subsidiary of the Swiss technology group, will be executing the contract with GAVAP, its French partner company for this business sector based in the town of Albi. The contract covers the development and manufacture of simulators and instructor/operator stations.

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. Posted by: ddean on Oct 12, 2007 Bookmark and Share .
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The Virtual Army Experience 269 Reads |       
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Five years ago, the U.S. Army launched America's Army, a free first-person-shooter (FPS) computer game based on the Army itself. It received solid reviews, and has been through multiple permutations, including retail versions for the PlayStation 2 and Xbox. A new Xbox 360 America's Army game, True Soldiers, ships later this fall.

The Army is now bringing its video game series out of the PC and console and to virtual reality with the Virtual Army Experience. America's Army: VAE is a traveling exhibit presented by the U.S. Army that lets people get a dose of VR combat through the America's Army: Special Forces (Overmatch) video game. At Digital Life, I got a chance to try the Virtual Army Experience for myself.


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. Posted by: ddean on Oct 09, 2007 Bookmark and Share .
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Adacel Announces Release of Next Generation ATC Tower Simulator 265 Reads |       
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MaxSim® 4.0 provides technology and functionality for improved training Orlando, Florida (September 17, 2007) - Adacel, an industry leader in software integration,simulation development and speech recognition technology, announced today that the Company has released the next generation of the world’s leading Air Traffic Control (ATC) Tower Simulation System (TSS), MaxSim® 4.0.This release also celebrates the 191st order for its MaxSim® Tower Simulation System – more systems than all other tower simulation providers combined worldwide.

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. Posted by: ddean on Oct 04, 2007 Bookmark and Share .
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15 Countries Send Troops To "Cooperative Marlin 2007" Exercise In Sevastopol 222 Reads |       
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A computer simulation command post NATO exercise "Cooperative Marlin 2007" got underway in Sevastopol, Crimea. The exercise drew together participants from the navies of 15 countries: Azerbaijan, Bulgaria, Canada, Croatia, Georgia, Germany, Greece, Italy, the Netherlands, Norway, Poland, Romania, Turkey, Ukraine, and the United Arab Emirates.

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. Posted by: ddean on Oct 01, 2007 Bookmark and Share .
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Presagis Named One Of The Top 100 Military Training Companies Of 2007 By Military Training Technology 313 Reads |       
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Presagis is proud to announce that it has been named to Military Training Technology magazine’s Top 100 in the “Up-and-Coming” category. The MT2 Top 100 is a listing of premier companies that have made a significant impact in the military training industry in 2007 in the areas of training, modeling, gaming, information retention and simulation. Presagis was chosen out of more than 600 candidates to make the cut in this year’s annual listing.

As an emerging VizSim company, Presagis has shown innovation through its extensive portfolio of flexible and adaptable simulation technologies. As the only VizSim company to offer a fully integrated COTS vision, Presagis boasts a solid portfolio of cutting edge technologies for the training and simulation industry, with a strategic focus on product innovation and customer support.



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. Posted by: ddean on Sep 29, 2007 Bookmark and Share .
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CMLabs Completes DRDC Autonomous LAnd Systems Contract 251 Reads |       
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Vortex robotic and sensor simulations reduce DRDC development time and expense September 10, 2007 – Montreal, Canada - CMLabs Simulations Inc., the leading supplier of real-time physics-based simulation software and services was selected by Defence Research & Development Canada (DRDC) – Suffield to contribute robotic and sensor simulations to aid in design work for robotic vehicles.

CMLabs first developed a MATLAB/Simulink interface for simulated robots within Vortex, CMLabs’ COTS software for modeling vehicles, machines and robots for realtime interactive simulations.

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. Posted by: ddean on Sep 24, 2007 Bookmark and Share .
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Northrop Grumman Completes Demonstrations Of Broad Area Maritime Surveillance Program System Level Performance 201 Reads |       
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WASHINGTON, Sept. 10, 2007 (PRIME NEWSWIRE) -- Northrop Grumman Corporation (NYSE:NOC) has successfully completed a program of simulations, demonstrations and tests designed to provide the Broad Area Maritime Surveillance (BAMS) program with low programmatic and technical risk.

Northrop Grumman's BAMS Head Start Program successfully completed four system-level integration and development initiatives, which included: integrated mission system testing; full system simulation as hosted on a prototype mission control system and aircraft simulator; airframe modifications and testing; and initiating air vehicle long lead procurements and capital investments.

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. Posted by: ddean on Sep 21, 2007 Bookmark and Share .
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AMD Launches New ATI Linux Driver 356 Reads |       
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"AMD has issued a press release announcing 'significant graphics performance and compatibility enhancements' on Linux. AMD will be delivering new ATI Linux drivers this year that offer ATI Radeon HD 2000 series support, AIGLX support (Beryl and Compiz), and major performance improvements. At Phoronix we have been testing these new drivers internally for the past few weeks and have a number of articles looking at this new driver. The ATI 8.41 Linux driver delivers Linux gaming improvements from the R300/400 series and the R500 series. The inaugural Radeon HD 2900XT series support also can be found in the new ATI Linux driver with 'the best price/performance ratio of any high-end graphics card under Linux.' While this new driver cannot be downloaded yet, in their press release AMD also alludes to accelerating efforts with the open-source community."

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. Posted by: devrim on Sep 10, 2007 Bookmark and Share .
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Frasca To Supply 9 FTDs For Pilot Training In Iraq 377 Reads |       
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Frasca International, Inc, has been awarded a contract to supply nine Flight Training Devices (FTDs) to the US Army for use in training the Iraqi Air Force. The devices will be used for training pilots for both helicopter and fixed wing aircraft and will include three Cessna 172 TruFlite FTDs, two Bell 206 helicopter FTDs, two Cessna Caravan FTDs and two Huey Helicopter FTDs. "TruFlite" denotes Frasca's line of reconfigurable FTDs which can be converted between aircraft types allowing greater flexibility in training.

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. Posted by: ddean on Sep 05, 2007 Bookmark and Share .
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LINE And Caspian Learning Partner To Produce The Industry's First SCORM Conformant 3D Serious Games 323 Reads |       
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London 21 August 2007 - LINE Communications, a leading provider of learning and communications solutions, and Caspian Learning a pioneer of 3D learning based games applications, today announce a partnership to produce and distribute the industry's first SCORM (Shareable Content Object Reference Model) conformant 3D serious games for learning management systems in the corporate training, government and military sectors.

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. Posted by: ddean on Aug 28, 2007 Bookmark and Share .
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ETSA Seminar: "Using Games Technology And Methodology To Improve Training & Education - The Opportunities And The Issues" 804 Reads |       
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DTI Conference Centre, 1 Victoria Street, London SW1H 0ET - Wednesday 17th October 2007

Serious Games has become a high profile term, however what constitutes a serious game, what different genres exist, what is their value to organisations, trainers and learners' Isn't it about time we took a practical, pragmatic and research based view on the usefulness of this technology to the learning landscape.

This seminar will set the scene, give clear academic rigour to the area, including pedagogical relevance, and with delegate input and practical case studies show examples and identify opportunities.


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. Posted by: ddean on Aug 28, 2007 Bookmark and Share .
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Graphic Remedy Launches gDEBugger LINUX - SIGGRAPH 2007 277 Reads |       
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gDEBugger is an OpenGL Debugger and Profiler. It provides the application behavior information a developer needs to find bugs and to optimize application performance. gDEBugger Linux brings all of gDEBugger’s Debugging and Profiling abilities to the OpenGL Linux developer’s world. About gDEBugger: gDEBugger, our flagship product, is an OpenGL Debugger and Profiler. It traces application activity on top of the OpenGL API to provide the application behavior information you need to find bugs and to optimize application performance.

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. Posted by: ddean on Aug 24, 2007 Bookmark and Share .
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Boeing Receives Undergraduate Military Flight Officer Ground-Based Training System Contract 338 Reads |       
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ST. LOUIS, Aug. 10, 2007 -- The Boeing Company [NYSE: BA] today announced that it has received an $18 million U.S. Navy contract to design, develop and produce the Undergraduate Military Flight Officer (UMFO) ground-based training system for Training Wing 6 at Naval Air Station Pensacola, Fla.

"Future readiness begins with training, and the U.S. Navy's UMFO program is the foundation for the naval flight officers of tomorrow," said Tony Jones, vice president, Boeing Training Systems and Services. "We recognize the importance of providing a state-of-the-art training capability for new weapon systems and look forward to the opportunity to provide that capability to the U.S. Navy."

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. Posted by: ddean on Aug 22, 2007 Bookmark and Share .
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LOCKHEED MARTIN Acquires 3DSOLVE, Inc. 256 Reads |       
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Bethesda, MD, August 17, 2007 -- Lockheed Martin Corporation [NYSE: LMT] announced it has acquired 3Dsolve, Inc. Terms of the transaction were not disclosed. 3Dsolve is a privately held company that creates simulation-based learning solutions for government, military and corporate applications. The company’s innovative software tools assist clients with collaborative training utilizing interactive 3D graphics (aka, “serious games”). 3Dsolve’s core competencies include multi-media, software engineering, digital artwork, instructional design and project management for use in state-of-the-art simulation learning solutions.

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. Posted by: ddean on Aug 20, 2007 Bookmark and Share .
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OSG v1.2 Support 314 Reads |       
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As was announced at the SIGGRAPH '07 OSG BOF, Blue Newt Software and Skew Matrix Software have partnered to provide OpenSceneGraph (OSG) support services, which includes support on a new branch of OSG v1.2 as well as the current OSG development head. The v1.2 branch will be licensed under the OSGPL and available for free download.

"Many clients have applications that use OSG v1.2. They can't port to OSG v2.x at this time, so they still need bug fixes and minor feature additions on v1.2," said Paul Martz, Skew Matrix Software president. "Bob Kuehne and I will support these customers on v1.2, and help them move to v2.x as their schedule allows."

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. Posted by: ddean on Aug 17, 2007 Bookmark and Share .
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Boeing Apache Helicopter Flight Simulators Provide High Fidelity Training 253 Reads |       
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ST. LOUIS, July 27, 2007 -- The Boeing Company [NYSE: BA] has developed and delivered 23 Apache Longbow Crew Trainers -- deployable, full-mission, high-fidelity flight simulators -- to the U.S. Army and Dutch Air Force and is under contract for an additional five trainers for both U.S. and international customers.

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. Posted by: ddean on Aug 13, 2007 Bookmark and Share .
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Chinese resident installs illegal simulation software 886 Reads |       
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WashingtonTimes reports an interesting case from China.

Xiaodong Sheldon Meng, 42, a former Beijing resident, pleaded guilty Aug. 1 in California to illegally providing China's military with embargoed software used in air force and navy training.

Prosecutors said Meng violated arms export control laws by selling China's military what is called "viXsen" source code, a Quantum3D product controlled for export as a defense article. The software is used in "visual simulation software program used for training military fighter pilots."

Meng also illegally installed a copy of Quantum3D's "Mantis" simulation software on a Chinese navy site and altered the code to make it appear as though it belonged to a competitor. The software was part of a sales demonstration project for the Chinese produced by Meng.

Read mode

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. Posted by: devrim on Aug 11, 2007 Bookmark and Share .
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